about
artistic exploration
roots
my base
My grandfather: Chief of Staff under Rommel (but not a Nazi, they say). My grandpa: Head of weapons production at the Mauser Works. My father – a soldier committed to peace, lecturer and poet. My mother—an open-minded teacher.
Me: A licensed nurse – four years in a closed psychiatric ward; during artistic crises, I worked part-time in hospitals and social services. Then the artistic training – in the style of the Old Masters. Study of communication design with focus on illustration.
Since 2000 – freelancing artist and illustrator. I´m in good company: Dürer, Toulouse-Lautrec, Picasso, Warhol and many more also devoted themselves to illustration over the course of their careers. So am I. With fluid enriching boundaries between fine art and applied illustration. Here I show my art.
cv
exhibitions
Group Exhibitions
▪ 2026 Ausufern, Verwaltergebäude Berlin, Berlin, Germany
2026 10 Years artspring art festival, City hall Pankow, Berlin, Gremany
▪ 2025 The Others’ Cabinet of Curiosities, Kronenboden, Berlin, Germany
▪ 2025 SurReel, Creative Innovation Camp (CIC), Berlin, Germany
▪ 2025 Views, Insights, Retrospectives, Kulturhaus Centre Bagatelle, Berlin, Germany
▪ 2025 Female Artweek, Daimler Contemporary Berlin, Germany
▪ 2025 Rabbitorium II, Golda Showroom, Berlin, Germany
▪ 2024 The Others’ Cabinet of Curiosities, VdBK 1867 e.V., Berlin, Germany
▪ 2024 Habitat, Adlerhalle Stadtwerkstatt, Berlin, Germany
▪ 2024 Notoks, Bornholm II, Artspring Festival, Berlin, Germany
▪ 2023 Rabbitorium, VdBK 1867 e.V., Berlin, Germany
▪ 2023 Fading into Eigengrau, KINDL – Museum of Contemporary Art, Berlin, Germany
▪ 2023 Hell now!, Collosseum, Artspring Festival, Berlin, Germany
▪ 2023 Hell now!, Verwalterhaus Berlin. Artspring Festival, Berlin, Germany
▪ 2023 100 Years of Fresenius!, Fresenius Academy, Wiesbaden, Germany
Group Exhibitions
▪ 2022 Future of Remembrance, CPPD, Federasl foreign office, Allianz Cultural Foundation, Berlin, Germany
▪ 2022 The Legacy of Friedrich Dürrenmatt in…, Centre Dürrenmatt, Neuchâtel, Switzerland
▪ 2022 Screening days, Galerie Alles Mögliche, Berlin, Germany
▪ 2020 Friedrich Dürrenmatt, Kurpfälzisches Museum, Heidelberg, Germany
▪ 2017 DIVINE GOLDEN GENIUS: The Golden Ratio Formula, Museum of Communication, Frankfurt am Main, Germany
▪ 2016 DIVINE GOLDEN GENIUS: The Golden Ratio Formula, Museum of Communication, Berlin, Germany
▪ 2012 Let the dogs out!, Bestiae & Libido, Berlin, Germany
▪ 2008 Machines, German-Danish Gallery, Berlin, Germany
▪ 2006 Study, Practice, and Profiles, Leonardo Academy, Hamburg, Germany
▪ 2003 Haver, Skovgaard Museum, Viborg, Denmark
▪ 2002 Mint, Mint Gallery, Berlin, Germany
▪ 2000 Culture of Peace, European Museum of Peace, Schlaining Castle, Austria
▪ 1999 Piffpuff, XY Gallery, Künstlerhaus Wendenstraße, Hamburg, Germany
Solo Exhibitions
▪ 2025 The Chapel, Galerie erstererster, Berlin, Germany
▪ 2023 As part of…, Pop Up Store, Schönhauser Allee Arcaden, Berlin, Germany
▪ 2023 Hell now!, Studio Anja Nolte, Berlin, Germany
▪ 2022 Anja Nolte, BOGI NAGY Gallery, Artweekend Nuremberg, Germany
▪ 2018 – … Munich Journey (permanent installation) Motel One (Messe), Munich, Germany
▪ 2018 Berlin Ballad, Palm Artpress, Berlin, Germany
▪ 2010 obsexion erotic art, KunstRaum HosenStall Gallery, Hamburg, Germany
▪ 2006 New Works – Painting, German-Danish Gallery, Berlin, Germany
▪ 2001 Pic-kicks, German-Danish Gallery, Berlin, Germany
in addition
Press, Publications, Activities, awards
Selected press reviews
▪ Angelika Overath, “A whole courtyard full of hairdressers” in FAZ (2024).
▪ Markus Linden, “Work’n Flow – Designing Beyond Old Conceptions,” PAGE Magazine (2021).
▪ “Ten questions for Anja Nolte – Interview” in ONE DESIGN MAGAZINE (2019).
▪ Markus Linden, “On the fly” in PAGE Magazine (2015).
Bibliography
▪ Odile Kennel, Irgendetwas dazwischen, Berlin: Verlagshaus Berlin, 2024
▪ *Slanted, Posters can help. Karlsruhe: Slanted Publishers, 2023
▪ Wilhelm Nolte, Berlinballade. Berlin: PalmArtPress, 2018
▪ Anja Nolte, München Skizzenbuch. Munich: Christophorus Verlag, 2018
▪ Konstantinos Kaváfis 1863–1933, In Secret. Berlin: Verlagshaus Berlin, 2014
▪ Helmfried von Lüttichau, What Do I Do When…, Hamburg: Fixpoetry Verlag, 2012
▪ Karin Schmidl, Staatliche Museen Berlin (SMB), World Religions: Islam. Prestel Verlag, 2008
Activities in the arts, curatorial work, teaching, mentoring, board membership, etc.
▪ 2025 Activist, Enough!, Berlin, Germany
▪ 2024 -… Activist, fair share! – Visibility for Female Artists e.V.
▪ 2023 Guided tours/ Artparcour/ Notoks, Bornholm II, Berlin, Germany
▪ Speaker, Global Industry Illustration Biennale (GIIB), Shanghai, China
▪ Jury Member (online), SIA, Shenzhen, China
▪ 2017 Lecturer/ Workshop/ Wild at heart!, Academy of Fashion and Design (AMD),
Munich, Germany
▪ 2015 Speaker/ Make it!, Adobe/Postbahnhof Berlin, Berlin, Germany
▪ Lecturer/ Webinar/ Make it!, Adobe Masterclass, Munich, Germany
▪ 2014–2015 Board Member, European Illustrators Forum, Bologna, Italy
▪ 2014 Speaker/ Sharing Possibilities Congress, Grafill, Oslo, Norway
Speaker/ Create now!, Adobe, Muffatwerk Munich, Germany
▪ 2013–2015: Member of the German Cultural Council/Design Section, on behalf of IO, European Expert Committee, Berlin, Germany
▪ 2012: Organization/Booth Management/Portfolio Review, IO/Book Fair, Bologna, Italy
▪ 1998–2000: Director, Painting Group for HIV-Positive Individuals, on behalf of the Hamburg Health Authority, Germany
Awards (selection)
▪ 2026 Runners up, Fine Arts, Creative Quarterly 83, New York, USA
▪ 2024 “Dörlemann-Zusatz” Prize, Hotlist 2024, Berlin, Germany
▪ 2024 Award of Excellence, Fine Art, Creative Quarterly 72, New York, USA
▪ 2022 Award of Excellence, Fine Art, Creative Quarterly 68, New York, USA
▪ 2018 Joseph Binder Award Silver, Books Category, Vienna, Austria
▪ 2017 Award of Excellence – Blauer Reiter, Creative Quarterly 48, New York, USA
▪ 2015 One of Germany’s 25 Most Beautiful Books, Stiftung Buchkunst, Frankfurt am Main
Award of Excellence, Creative Quarterly 38, New York, USA
▪ 2014 Award of Excellence, Fine Art, Creative Quarterly 36, New York, USA
▪ 2013 Gold Award, Packaging Design, International Cheese Awards, Nantwich, England
deepdive
additional informations
various eras
classical painting to 3D
After completing a classical training in painting and drawing techniques, I initially focused on figurative painting on canvas, combining charcoal sketches with layers of acrylic and, occasionally, oil paint; at the same time, I experimented with sculptural work using materials such as Ytong and epoxy resin. This early phase was marked by a strong interest in anatomy—partly due to my background as a psychiatric nurse—as well as an emphasis on detailed drawing, figurative representation, and an exploration of erotic themes and taboos.
In a subsequent phase, I focused more intensively on drawing and worked extensively with pencil, fineliner, and watercolor before transitioning to digital 3D practice during the COVID-19 pandemic, transferring my painterly and graphic approach into the digital realm. This shift led to increasingly complex, narrative-driven video works featuring detailed figurative modeling, pronounced anatomy, and vibrant colors.
Regarding the animations, I was able to draw on experience from my job as an animator and background artist at an animation studio, which I took on immediately after completing my studies.
In my current phase, I am now focusing on refining my 3D practice while simultaneously expanding it into the physical space through sculpture, including 3D printing and scanning, as well as training in traditional sculptural techniques such as ceramics and the creation of large-scale sculptures. For me, this development reflects an ongoing dialogue between digital and physical forms, coupled with my enduring interest in drawing and painting.
style
vibrant meets hybrid
My visual style combines vibrant, semi-realistic 3D animations with elements of surrealism and carefully staged environments. My work features hybrid, often slightly eerie yet accessible figures, including anthropomorphized objects and combinations of body parts, objects, and technology, set within detailed, theatrical digital spaces. Another defining feature of my style is the precise rendering of materiality, light, and shadow, paired with a rich visual density and a strong emphasis on color and atmosphere, which together create distinctive scenes.
technic
creative workflow
Initial concepts take shape through pencil sketches and written notes on paper. For my video works, I conduct visual and conceptual research using the programs PureRef and Evernote, and create digital environments in the 3D software Blender, where I model characters, design stage-like sets, and control lighting, atmosphere, and physical effects; Materials are created from scanned textures or generated in Photoshop and Substance Painter (3D materials), while animations are created through motion capture recordings of my own movements using multiple cameras. The sound is composed in the music software Cubase or sourced from licensed libraries. Post-production (editing, sound, effects, etc.) is carried out in the film software Premiere Pro.
My working method also involves 3D scanning human figures and creating sculptures using my two 3D printers with recyclable PLA, often combined with traditional materials in installation contexts. Media players are used to play my film sequences at predetermined times. A characteristic feature of my technique is the use of large-format, vertically mounted screens that function as spatial extensions. The perspectival design of my scenes—such as digital door frames—creates an illusion of depth. This also enables direct visual interaction between the digital protagonist and the real viewer, who is effectively looking directly into a room through an open door.
I convert some of my digital creations into printable data. Using my 3D printer and a finishing process I developed myself—which gives the sculptures a glass-like appearance—I transfer my digital art into physical objects in the real world. This results in installations in which my figures exist simultaneously as animated digital entities and as static sculptures. I develop and design everything independently. In doing so, I deliberately avoid the use of generative AI, thereby emphasizing authorship and control over all phases of production.
vision
transforming observations
My artistic practice is a critical examination of social and political conditions, particularly injustice, misconduct, and global crises. My art serves as a form of expression and reflection. I transform my observations, personal experiences, and emotions into visual statements that call for awareness, responsibility, and change.
Recurring themes in my work include vulnerability, fear, environmental damage, war, and manipulation, often underpinned by elements of humor and eroticism. My work engages with philosophical questions regarding social ethics, inequality, and the role of the individual within different cultures and systems. At the same time, I explore the connection between human, object-based, and technological components—the boundaries between the organic and the artificial, artificial intelligence and the human-made. I raise my artistic voice in loud political critique. My goal is to create art that is not “simply” beautiful, but that makes a social impact—art that matters!